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Pathfinder

Compendium

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Ancient Brass Dragon

A crest of horns sweeps back from the head of this Dragon, leading to a long neck and serpentine brass body.

Consummate conversationalists, brass dragons prefer to talk instead of fight. Brass dragons lair near Humanoid settlements, where they can hear the most recent news and gossip.

Attributes

Ancient Brass Dragon

CR 16

  • XP

    76,800
  • Cg Huge Dragon (Fire)
  • Init

    +4;

    Senses

    Dragon Senses;Perception +34
  • Aura

    Fire (10 Ft., 1d6 Fire), Frightful Presence (300 Ft., Dc 26)
  • DEFENSE

  • AC

    38, touch 8, flat-footed 38 (+30 Natural, 2 Size)
  • hp

    297(22d12+154)
  • Fort

    +20,

    Ref

    +13,

    Will

    +18
  • DR

    15/magic;

    Immunities

    Fire, Paralysis, Sleep;

    SR

    27
  • Weaknesses

    Vulnerability To Cold
  • OFFENSE

  • Speed

    60 Ft., Burrow 30 Ft., Fly 200 Ft. (Poor)
  • Melee

    Bite +31 (2d8+16), 2 Claws +31 (2d6+11), 2 Wings +29 (1d8+5), Tail Slap +29 (2d6+16)
  • Special Attacks

    Breath Weapon (100-ft. Line, Dc 28, 20d4 Fire), Crush, Desert Wind, Sandstorm, Sleep Breath
  • Spell-Like Abilities

    (CL 22; )
  • Spells Prepared

    (CL 15; )
    7th (4/day)- G. Teleport, Power Word Blind 6th (6/day)- Forceful Hand, Geas, Greater Dispel Magic 5th (7/day)- Contact Other Plane, Dominate Person (Dc 22), Mirage Arcana , Prying Eyes 4th (7/day)- Charm Monster (Dc 21), Confusion (Dc 21), Dimensional Anchor, Locate Creature 3rd (7/day)- Displacement, Heroism, Hold Person (Dc 20), Tongues 2nd (7/day)- Alter Self, Detect Thoughts (Dc 17) , Locate Object, Resist Energy, See Invisibility 1st (8/day)- Alarm, Charm Person (Dc 18), Protection From Evil, Shield, Ventriloquism 0 (At Will)- Arcane Mark, Dancing Lights, D. Magic, D. Poison, Ghost Sound (Dc 15) , Mage Hand, Message, Prestidigitation, R. Magic
  • STATISTICS

  • Str

    33,

    Dex

    10,

    Con

    25,

    Int

    20,

    Wis

    21,

    Cha

    20
  • Base Atk

    +22;

    CMB

    35;

    CMD

    45
  • Feats

    Alertness, Flyby Attack, Greater Spell Focus (Enchant), Hover, Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Quicken Spell, Spell Focus (Enchant), Vital Strike,
  • Skills

    Bluff +30 Diplomacy +30 Fly +17 Heal +30 Knowledge (history) +30 Knowledge (local) +30 Linguistics +30 Perception +34 Sense Motive +34 Survival +30
  • Languages

    Common, Draconic, Plus Any 22 Others
  • SQ

    Move Sand
  • ECOLOGY

  • Environment

    Warm Deserts
  • Organization

    Solitary
  • Treasure

    Triple