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Pathfinder

Compendium

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Ancient Brass Dragon

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A crest of horns sweeps back from the head of this Dragon, leading to a long neck and serpentine brass body.

Consummate conversationalists, brass dragons prefer to talk instead of fight. Brass dragons lair near Humanoid settlements, where they can hear the most recent news and gossip.

Attributes

AC
38, Touch 8, Flat-footed 38; (+30 Natural, 2 Size)
Alignment
Cg
Aura
Fire (10 Ft., 1d6 Fire), Frightful Presence (300 Ft., Dc 26)
Base Atk
+22
Breath Weapon
Line, 2d4 Fire
CMB
+35
CMD
45 (49 Vs. Trip)
CR
CR 16
Cha
20
Con
25
Creature Type
Dragon (Fire)
DR
15/magic
Dex
10
Environment
Warm Deserts
Feats
Alertness , Flyby Attack , Greater Spell Focus (Enchant), Hover , Improved Initiative , Improved Vital Strike , Multiattack , Power Attack , Quicken Spell , Spell Focus (Enchant), Vital Strike
Fort
+20
HP
297 (22d12+154)
Hit Dice
4d12
Immune
Fire, Paralysis, Sleep
Init
Cg Huge Dragon ( Fire ) +4
Int
20
Languages
Common, Draconic, Plus Any 22 Others
Melee
Bite +31 (2d8+16), 2 Claws +31 (2d6+11), 2 Wings +29 (1d8+5), Tail Slap +29 (2d6+16)
Natural Armor
+3
Organization
Solitary
Ref
+13
SQ
Move Sand
Senses
Dragon Senses ; Perception +34
Size
Huge
Skills
Bluff +30, Diplomacy +30, Fly +17, Heal +30, Knowledge (Local, History) +30, Linguistics +30, Perception +34, Sense Motive +34, Spellcraft +30, Survival +30
Special Attacks
Breath Weapon (100-ft. Line, Dc 28, 20d4 Fire), Crush, Desert Wind, Sandstorm, Sleep Breath
Speed
60 Ft., Burrow 30 Ft., Fly 200 Ft. (Poor)
Spell Resistance
27
Spell-Like Abilities
(Cl 22th) At Will— Control Weather , Control Winds , Endure Elements , Speak With Animals , Suggestion (Dc 18)
Spells Known
(Cl 15th) 7th (4/day)— G. Teleport, Power Word Blind 6th (6/day)— Forceful Hand, Geas, Greater Dispel Magic 5th (7/day)— Contact Other Plane, Dominate Person (Dc 22), Mirage Arcana , Prying Eyes 4th (7/day)— Charm Monster (Dc 21), Confusion (Dc 21), Dimensional Anchor, Locate Creature 3rd (7/day)— Displacement, Heroism, Hold Person (Dc 20), Tongues 2nd (7/day)— Alter Self, Detect Thoughts (Dc 17) , Locate Object, Resist Energy, See Invisibility 1st (8/day)— Alarm, Charm Person (Dc 18), Protection From Evil, Shield, Ventriloquism 0 (At Will)— Arcane Mark, Dancing Lights, D. Magic, D. Poison, Ghost Sound (Dc 15) , Mage Hand, Message, Prestidigitation, R. Magic
Str
33
Treasure
Triple
Weaknesses
Vulnerability To Cold
Will
+18
Wis
21
XP
76,800
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